AnotherĪddition was a more heavily armored starfighter canopy much like the one used in the X-wing, while heads-up holographic The swing wings were replaced with fixed wings, although maneuverability was maintained by adding maneuvering jets. These later Headhunters are more likely to be found in operation today. Incom/Subpro designers made modest improvements with each model year, and the Z-95 fighters from the last production run areĮvenly matched against other fighters of that era. Gives them a clear advantage against starfighters that aren't streamlined for air combat. While the Z-95 Mark I isn't fast enough for space combat, their maneuverability Have a set of triple blasters on each wing. The bubble cockpit gives the pilot a clear field of vision. I Headhunters are twin-engined swing-wing craft. The original Z-95 Mark I Headhunter was designed as an atmospheric fighter craft that could be adapted to space travel. The forerunner of the Incom/Subpro ARC-170 and the incredibly successful The Z-95 is largely recognized as the premiere starfighter of its era, and The prototype for the Z-95 was Onyx Star, developed at the Bahalian Shipyards.ĭeveloped in a cooperative venture between Incom Industries (now the IncomĬorporation) and the now-defunct Subpro Corporation before the Clone Wars, Planetary police forces, and many pirate and outlaw groups use these ships. The starfighter is maneuverable, and its durability is legendary. The Z-95 Headhunter is one of the most common fighters in the galaxy despite the fact that the design is older than most Incom/Subpro Corporation's Z-95 Headhunter Star Wars-Starfighters-Z-95 Headhunter at Galactic Voyage
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